Pyro higlevel API
Public Member Functions | List of all members
os::ToolTip Class Reference
Inheritance diagram for os::ToolTip:
os::Window os::Looper os::Handler

Public Member Functions

 ToolTip (const os::String &t)
 
void SetTip (const os::String &t)
 
os::String GetTip () const
 
void TimerTick (int nID)
 Timer dispatch member. More...
 
void ShowTip ()
 
- Public Member Functions inherited from os::Window
 Window (const Rect &cFrame, const String &cName, const String &cTitle, uint32 nFlags=0, uint32 nDesktopMask=CURRENT_DESKTOP)
 Initialize the window. More...
 
 ~Window ()
 Destruct a window. More...
 
virtual void FrameMoved (const Point &cDelta)
 
virtual void FrameSized (const Point &cDelta)
 
virtual void ScreenModeChanged (const IPoint &cNewRes, color_space eColorSpace)
 Called whenever the screenmode changes. More...
 
virtual void DesktopActivated (int nDesktop, bool bActive)
 Called whenever the desktop displaying the window will be activated or deactivated. More...
 
virtual void DesktopsChanged (uint32 nOldDesktops, uint32 nNewDesktops)
 
virtual void WindowsChanged ()
 Called whenever the currently shown windows change. More...
 
void SetFlags (uint32 nFlags)
 
uint32 GetFlags () const
 
void SetSizeLimits (const Point &cMinSize, const Point &cMaxSize)
 Limit the minimum and maximum window size. More...
 
void SetAlignment (const IPoint &cSize=IPoint(1, 1), const IPoint &cSizeOffset=IPoint(0, 0), const IPoint &cPos=IPoint(1, 1), const IPoint &cPosOffset=IPoint(0, 0))
 
void AddChild (View *pcChild, bool bAssignTabOrder=false)
 Add a view to the window. More...
 
void RemoveChild (View *pcChild)
 Remove a view from the window. More...
 
void MakeFocus (bool bFocus=true)
 Activate/Deactivate the window. More...
 
void Close ()
 
void Show (bool bMakeVisible=true)
 Hide/Unhide the window. More...
 
void Hide ()
 
bool IsVisible () const
 
void Start ()
 Unlock the window and start the looper thread. More...
 
void SetTitle (const String &cTitle)
 Change the window title. More...
 
String GetTitle (void) const
 Obtain the current window title. More...
 
void SetIcon (Bitmap *pcIcon)
 Change the window icon. More...
 
BitmapGetIcon (void) const
 Not longer supported. More...
 
void Flush ()
 Flush the windows render queue. More...
 
void Sync ()
 Flush the render queue, and wait til the rendering is done. More...
 
ViewFindView (const String &cName) const
 
ViewFindView (const Point &cPos) const
 Find the view covering a given position on the window. More...
 
ViewGetFocusChild (void) const
 
ViewSetFocusChild (View *pcChild)
 Activate a view. More...
 
void SetDefaultButton (View *pcView)
 Assign a default button. More...
 
ViewGetDefaultButton () const
 Return the view assigned as the default button. More...
 
void SetDefaultWheelView (View *pcView)
 
ViewGetDefaultWheelView () const
 
Rect GetFrame () const
 Get the windows position and size on the current desktop. More...
 
Rect GetBounds () const
 Get the window boundary. More...
 
void SetFrame (const Rect &cRect, bool bNotifyServer=true)
 Set the window's position and size. More...
 
void MoveBy (const Point &cDelta)
 Move the window relative to it's current position. More...
 
void MoveBy (float vDeltaX, float vDeltaY)
 Move the window relative to it's current position. More...
 
void MoveTo (const Point &cPos)
 Move the window to an absolute position. More...
 
void MoveTo (float x, float y)
 Move the window to an absolute position. More...
 
void CenterInWindow (Window *pcWin)
 Move the window to the centre of another window. More...
 
void CenterInScreen ()
 Move the window to the center of the screen. More...
 
void ResizeBy (const Point &cDelta)
 Resize the window relative to it's current size. More...
 
void ResizeBy (float vDeltaW, float vDeltaH)
 Resize the window relative to it's current size. More...
 
void ResizeTo (const Point &cSize)
 Resize the window to a new absolute size. More...
 
void ResizeTo (float w, float h)
 Resize the window to a new absolute size. More...
 
void SetShapeRegion (const Region &cReg)
 
void ClearShapeRegion ()
 
bool IsActive () const
 
int ToggleDepth ()
 
void AddShortcut (const ShortcutKey &cKey, Message *pcMsg)
 Add a keyboard shortcut. More...
 
void AddShortcut (const ShortcutKey &cKey, View *pcView)
 Add a keyboard shortcut. More...
 
void RemoveShortcut (const ShortcutKey &cKey)
 Remove a keyboard shortcut. More...
 
void DispatchMessage (Message *pcMessage, Handler *pcHandler)
 The loopers message handling callback. More...
 
- Public Member Functions inherited from os::Looper
 Looper (const String &cName, int nPriority=NORMAL_PRIORITY, int nPortSize=DEFAULT_PORT_SIZE)
 The looper constructor. More...
 
virtual ~Looper ()
 Looper destructor. More...
 
void SetName (const String &cName)
 Rename the looper. More...
 
String GetName () const
 Get the loopers name. More...
 
bool IsPublic () const
 See if the looper's message port is public. More...
 
void SetPublic (bool bPublic)
 Make port public/private. More...
 
port_id GetMsgPort () const
 Obtain the low-level message port used by this looper. More...
 
thread_id GetThread () const
 Obtain the thread id of the looper thread. More...
 
proc_id GetProcess () const
 Obtain the process ID of the loopers thread. More...
 
status_t Lock ()
 Lock the looper object. More...
 
status_t Lock (bigtime_t nTimeout)
 Lock the looper with a timeout. More...
 
status_t SafeLock ()
 Attempt to lock the looper. More...
 
status_t Unlock ()
 Unlock the looper. More...
 
void SetMutex (Locker *pcMutex)
 Set a custom mutex to be used by the looper. More...
 
LockerGetMutex () const
 Get a pointer to the loopers mutex. More...
 
int GetLockCount () const
 Obtain the number of locks held on the looper. More...
 
thread_id GetLockingThread () const
 Obtaing the owner of the looper lock. More...
 
bool IsLocked () const
 Check if the looper lock is owned by the calling thread. More...
 
virtual thread_id Run ()
 Start and unlock the looper. More...
 
int Wait () const
 Wait for the looper thread to die. More...
 
status_t PostMessage (uint32 nCode)
 Deliver a message to the looper. More...
 
status_t PostMessage (Message *pcMsg)
 Deliver a message to the looper. More...
 
status_t PostMessage (uint32 cCode, Handler *pcHandler, Handler *pcReplyTo=NULL)
 Deliver a message to the looper. More...
 
status_t PostMessage (Message *pcMsg, Handler *pcHandler, Handler *pcReplyTo=NULL)
 Deliver a message to the looper. More...
 
void SpoolMessages ()
 Drain the low-level message port. More...
 
MessageGetCurrentMessage () const
 Obtain the message currently being processed. More...
 
MessageDetachCurrentMessage ()
 Steal the current message. More...
 
virtual void Started ()
 Called by the looper thread before entering the message loop. More...
 
virtual bool Idle ()
 Hook called each time the message queue is drained. More...
 
MessageQueueGetMessageQueue () const
 Obtain the internal message queue used by the looper. More...
 
virtual bool OkToQuit ()
 Check if it is ok to break the loop. More...
 
virtual void Quit ()
 Unconditionally terminate the looper. More...
 
void Terminate ()
 Unconditionally terminate the looper. More...
 
void AddTimer (Handler *pcTarget, int nID, bigtime_t nTimeout, bool bOneShot=true)
 Add a timer to the looper. More...
 
bool RemoveTimer (Handler *pcTarget, int nID)
 Delete a timer. More...
 
const handler_mapGetHandlerMap () const
 Get the internal handler list. More...
 
void AddHandler (Handler *pcHandler)
 Add a handler to the looper. More...
 
bool RemoveHandler (Handler *pcHandler)
 Remove a handler previously added by AddHandler() More...
 
HandlerFindHandler (const String &cName) const
 Search the looper for a named handler. More...
 
int GetHandlerCount () const
 Obtain the count of handlers added to this looper. More...
 
void SetDefaultHandler (Handler *pcHandler)
 Set the default target for incomming messages. More...
 
HandlerGetDefaultHandler () const
 Obtain the default handler for the looper. More...
 
void AddCommonFilter (MessageFilter *pcFilter)
 
void RemoveCommonFilter (MessageFilter *pcFilter)
 
const MsgFilterListGetCommonFilterList () const
 
- Public Member Functions inherited from os::Handler
 Handler (const String &cName)
 Construct a handler. More...
 
virtual ~Handler ()
 Destructor. More...
 
virtual void HandleMessage (Message *pcMessage)
 Handle a message targeted at this handler. More...
 
String GetName () const
 Get the handlers name. More...
 
void SetName (const String &cName)
 Rename the handler. More...
 
LooperGetLooper () const
 Get a pointer to the looper this handler belongs to. More...
 
void SetNextHandler (Handler *pcNextHandler)
 Set a handler that should handle messages this handler is not interrested in. More...
 
HandlerGetNextHandler () const
 Get the next handler in a handler chain. More...
 
void AddFilter (MessageFilter *pcFilter)
 
void RemoveFilter (MessageFilter *pcFilter)
 
const MsgFilterListGetFilterList () const
 
const uint32 GetToken ()
 Get the handlers token. More...
 

Additional Inherited Members

- Public Types inherited from os::Looper
typedef std::map< int, Handler * > handler_map
 
- Static Public Member Functions inherited from os::Looper
static LooperGetLooperForThread (thread_id hThread)
 
- Protected Member Functions inherited from os::Looper
bool FilterMessage (Message *pcMsg, Handler **ppcTarget, std::list< MessageFilter * > *pcFilterList)
 

Constructor & Destructor Documentation

ToolTip::ToolTip ( const os::String t)

Member Function Documentation

os::String ToolTip::GetTip ( ) const
void ToolTip::SetTip ( const os::String t)
void ToolTip::ShowTip ( )
void ToolTip::TimerTick ( int  nID)
virtual
Description:
This member will be called by the looper thread when a timer targeting this handler expires.
When a timer created with os::Looper::AddTimer() expires the looper thread will lock the looper and call this member on the target for the expired timer. If more than one timers are created it is possible to distinguish them by the timer ID that is assigned to the timer with os::Looper::AddTimer() and that is passed to TimerTick() through the nID parameter.
Note
Never do any lenthy operations in any hook members that are called from the looper thread if the looper is involved with the GUI (for example if the looper is a os::Window). The looper will not be able to dispatch messages until the hook returns so spending a long time in this members will make the GUI feel unresponsive.
Warning:
Parameters
\return
Error codes:
See Also
Author
Kurt Skauen (kurt@.nosp@m.athe.nosp@m.os.cx)

Reimplemented from os::Handler.

References os::Window::Hide().