Pyro higlevel API
os::HLayoutNode Member List

This is the complete list of members for os::HLayoutNode, including all inherited members.

AddChild(LayoutNode *pcChild)os::LayoutNode
AddChild(View *pcChild, float vWeight=1.0f)os::LayoutNode
AddToHeightRing(LayoutNode *pcRing)os::LayoutNode
AddToWidthRing(LayoutNode *pcRing)os::LayoutNode
AdjustPrefSize(Point *pcMinSize, Point *pcMaxSize)os::LayoutNode
CalculatePreferredSize(bool bLargest)os::HLayoutNodeprotectedvirtual
ExtendMaxSize(const Point &cMaxSize)os::LayoutNode
ExtendMinSize(const Point &cMinSize)os::LayoutNode
FindNode(const String &cName, bool bRecursive=true, bool bIncludeSelf=false)os::LayoutNode
GetAbsFrame() const os::LayoutNode
GetBorders() const os::LayoutNodevirtual
GetBounds() const os::LayoutNodevirtual
GetChildList() const os::LayoutNode
GetFrame() const os::LayoutNodevirtual
GetHAlignment() const os::LayoutNode
GetLayoutView() const os::LayoutNode
GetName() const os::LayoutNode
GetParent() const os::LayoutNode
GetPreferredSize(bool bLargest)os::LayoutNodevirtual
GetVAlignment() const os::LayoutNode
GetView() const os::LayoutNode
GetWeight() const os::LayoutNode
HLayoutNode(const String &cName, float vWeight=1.0f, LayoutNode *pcParent=NULL, View *pcView=NULL)os::HLayoutNode
Layout()os::HLayoutNodevirtual
LayoutNode(const String &cName, float vWeight=1.0f, LayoutNode *pcParent=NULL, View *pcView=NULL)os::LayoutNode
LimitMaxSize(const Point &cMaxSize)os::LayoutNode
RemoveChild(LayoutNode *pcChild)os::LayoutNode
RemoveChild(View *pcChild)os::LayoutNode
SameHeight(const char *pzName1,...)os::LayoutNode
SameWidth(const char *pzName1,...)os::LayoutNode
SetBorders(const Rect &cBorder)os::LayoutNodevirtual
SetBorders(const Rect &cBorders, const char *pzFirstName,...)os::LayoutNode
SetFrame(const Rect &cFrame)os::LayoutNodevirtual
SetHAlignment(alignment eAlignment)os::LayoutNode
SetHAlignments(alignment eAlign, const char *pzFirstName,...)os::LayoutNode
SetVAlignment(alignment eAlignment)os::LayoutNode
SetVAlignments(alignment eAlign, const char *pzFirstName,...)os::LayoutNode
SetView(View *pcView)os::LayoutNodevirtual
SetWeight(float vWeight)os::LayoutNode
SetWeights(float vWeight, const char *pzFirstName,...)os::LayoutNode
~LayoutNode()os::LayoutNodevirtual